Video Game Sound Design
We had to pick a video game to replace all the audio for and I chose a scene from Bioshock. It uses a combination of foley, hard-cut and samples. It also has music which drives the emotion of the scene.
We had to pick a video game to replace all the audio for and I chose a scene from Bioshock. It uses a combination of foley, hard-cut and samples. It also has music which drives the emotion of the scene.
Here is a Sound Design project where we had to take a 10 minute section of a movie from The Criterion Collection and redo all the audio for it. I chose the 1958 movie, The Blob. It stars Steve McQueen.
Here is a five minute radio play based on the facehugger scene from the movie “Aliens”. I used some creative control and added what I thought Ripley was going through at the time, since that is something that could not be created for an audio only piece. I portrayed those feelings via thought dialogue.
Here is my sound design based on the video “Flux”