We had to pick a video game to replace all the audio for and I chose a scene from Bioshock. It uses a combination of foley, hard-cut and samples. It also has music which drives the emotion of the scene.
We had to pick a video game to replace all the audio for and I chose a scene from Bioshock. It uses a combination of foley, hard-cut and samples. It also has music which drives the emotion of the scene.